#include "StdAfx.h"
#include "KeyPad.h"


BOOL	CKeyPad::m_running = FALSE;
int		CKeyPad::m_keysDown = 0;

void CKeyPad::init()
{
	m_running = FALSE;
	m_keysDown = 0;
}

void CKeyPad::start()
{
	m_running = FALSE;
	m_keysDown = 0;
}

void CKeyPad::stop()
{
	m_running = FALSE;
}

void CKeyPad::update()
{
	m_keysDown = 0;

	m_keysDown = PAD_Read();
}
